Travian Fire Catapult Research Paper

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Catapult

Defense Against Infantry

60

Defense Against Cavalry

10

The Catapult is a siege weapon to use to destroy buildings and resource fields as part of an attack. The Catapult is used by the Teutons; the Romans and the Gauls use Fire Catapults and Trebuchet respectively. However, the term "Catapult" is often used generically to refer to any of these weapons. The Natars use Ballistas, but the player cannot select this tribe. Catapults do not fire in raids.

The Teutonic Catapult is the cheapest siege weapon of the three player tribes, and has a low attack but relatively high infantry defence. Due to the Catapult's high cost, however, it is not recommended to use them as defenders, or to send them on an attack without a substantial escort.

The higher the Rally Point's level - and as a result, the better trained the Catapult's crew - the more options are available for targetting. At level 10 of the Rally Point, every building except the Cranny, Stonemason, and Trapper can be targetted. At level 20, two buildings may be targeted in a single attack provided at least 20 catapults are sent.

Walls cannot be targeted or destroyed by Catapults; use rams to destroy enemy walls.

Weapon & Armour Upgrade Costs Edit

Upgrade Times Edit

Upgrading Period Based On Armory/Blacksmith Building Levels 1-10 Edit

Building Level Armory/Blacksmith Level
1 2 3 4 5 6 7 8 9 10
1  ? - - - - - - - - -
2  ?  ? - - - - - - - -
3  ?  ?  ? - - - - - - -
4  ?  ?  ?  ? - - - - - -
5 6:54:31  ?  ? 20:56:36 ? - - - - -
6  ?  ?  ?  ?  ?  ? - - - -
7  ?  ?  ?  ?  ?  ?  ? - - -
8  ?  ?  ?  ?  ?  ?  ?  ? - -
9  ?  ?  ?  ?  ?  ?  ?  ?  ? -
10  ?  ?  ?  ?  ?  ?  ?  ?  ? 20
11  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
12  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
13  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
14  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
15  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
16  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
17  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
18  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
19  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
20  ?  ?  ?  ?  ?  ? 21:02:20  ?  ?  ?
Total  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Upgrading Period Based On Armory/Blacksmith Building Levels 11-20 Edit

Building Level Armory/Blacksmith Level
11 12 13 14 15 16 17 18 19 20
1 - - - - - - - - - -
2 - - - - - - - - - -
3 - - - - - - - - - -
4 - - - - - - - - - -
5 - - - - - - - - - -
6 - - - - - - - - - -
7 - - - - - - - - - -
8 - - - - - - - - - -
9 - - - - - - - - - -
10 - - - - - - - - - -
11  ? - - - - - - - - -
12  ?  ? - - - - - - - -
13  ?  ?  ? - - - - - - -
14  ?  ?  ?  ? - - - - - -
15  ?  ?  ?  ?  ? - - - - -
16  ?  ?  ? 40:16:58  ?  ? - - - -
17  ?  ?  ?  ?  ?  ?  ? - - -
18  ?  ?  ?  ?  ?  ?  ?  ? - -
19  ?  ?  ?  ?  ?  ?  ?  ?  ? -
20  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Total  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?

Building Destruction Edit

The table below is correct if the two villages have around the same population. If the attacker's village is relatively larger to the defender's village, more catapults will be needed be as effective. The following table shows the minimum number of catapults needed to completely destroy a building according to the building's level, and how many catapult it would take to lower a building of a certain level by 1 level. Assume no walls, palace, defense, or stonemason, level 0 catapults (no upgrades in the smithy), and populations in both attacking and defending villages equal to 550. One catapult will always die in an attack, so where it says 1, there must be sufficient accompanying attacking troops for the catapult to fire. An * next to a number means that it is impossible to lower that level of building by only one level: the given number will lower it by 2.

Building Level # Of Catapults To Destroy Whole Building # Of Catapults To Destroy One Level
1 1 1
2 1 1*
3 2 1
4 3 2*
5 4 2
6 6 2
7 8 2
8 10 3
9 12 3
10 14 3
11 17 3
12 20 4
13 23 4
14 27 4
15 31 4
16 35 5
17 39 5
18 43 5
19 48 5
20 53 6

Note: The cranny goes up to level 10, trapper and stonemason to level 20. These buildings cannot be targeted directly, but can be hit with random strikes. Bakery, Flour Mill, Brickyard, Iron Foundry, Sawmill go up to level 5

All other buildings and resource fields go up to level 20.

If catapults or trebuchets are instructed to aim at a building or field that doesn't exist, they will instead fire on a random target.

Prerequisites for research:Workshop level 10, Academy level 15
Prerequisites for training:Workshop

The Catapult is an excellent long-range weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.

Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the cranny, stonemason's lodge and trapper can be targeted.
HINT: Catapults CAN hit crannies, trappers or stonemason's lodges when they target randomly.

With a level 20 rally point two buildings can be targeted at the same time. You just need to attack with at least 20 catapults to be able to choose two targets.

Value at troop level 0756010

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